/** * MenuItem.js * * Copyright 2009, Moxiecode Systems AB * Released under LGPL License. * * License: http://tinymce.moxiecode.com/license * Contributing: http://tinymce.moxiecode.com/contributing */ (function(tinymce) { var is = tinymce.is, DOM = tinymce.DOM, each = tinymce.each, walk = tinymce.walk; /** * This class is base class for all menu item types like DropMenus items etc. This class should not * be instantiated directly other menu items should inherit from this one. * * @class tinymce.ui.MenuItem * @extends tinymce.ui.Control */ tinymce.create('tinymce.ui.MenuItem:tinymce.ui.Control', { /** * Constructs a new button control instance. * * @constructor * @method MenuItem * @param {String} id Button control id for the button. * @param {Object} s Optional name/value settings object. */ MenuItem : function(id, s) { this.parent(id, s); this.classPrefix = 'mceMenuItem'; }, /** * Sets the selected state for the control. This will add CSS classes to the * element that contains the control. So that it can be selected visually. * * @method setSelected * @param {Boolean} s Boolean state if the control should be selected or not. */ setSelected : function(s) { this.setState('Selected', s); this.selected = s; }, /** * Returns true/false if the control is selected or not. * * @method isSelected * @return {Boolean} true/false if the control is selected or not. */ isSelected : function() { return this.selected; }, /** * Post render handler. This function will be called after the UI has been * rendered so that events can be added. * * @method postRender */ postRender : function() { var t = this; t.parent(); // Set pending state if (is(t.selected)) t.setSelected(t.selected); } }); })(tinymce);