/** * Editor.js * * Copyright, Moxiecode Systems AB * Released under LGPL License. * * License: http://www.tinymce.com/license * Contributing: http://www.tinymce.com/contributing */ (function(tinymce) { // Shorten these names var DOM = tinymce.DOM, Event = tinymce.dom.Event, extend = tinymce.extend, each = tinymce.each, isGecko = tinymce.isGecko, isIE = tinymce.isIE, isWebKit = tinymce.isWebKit, is = tinymce.is, ThemeManager = tinymce.ThemeManager, PluginManager = tinymce.PluginManager, explode = tinymce.explode; /** * This class contains the core logic for a TinyMCE editor. * * @class tinymce.Editor * @example * // Add a class to all paragraphs in the editor. * tinyMCE.activeEditor.dom.addClass(tinyMCE.activeEditor.dom.select('p'), 'someclass'); * * // Gets the current editors selection as text * tinyMCE.activeEditor.selection.getContent({format : 'text'}); * * // Creates a new editor instance * var ed = new tinymce.Editor('textareaid', { * some_setting : 1 * }); * * // Select each item the user clicks on * ed.onClick.add(function(ed, e) { * ed.selection.select(e.target); * }); * * ed.render(); */ tinymce.create('tinymce.Editor', { /** * Constructs a editor instance by id. * * @constructor * @method Editor * @param {String} id Unique id for the editor. * @param {Object} settings Optional settings string for the editor. * @author Moxiecode */ Editor : function(id, settings) { var self = this, TRUE = true; /** * Name/value collection with editor settings. * * @property settings * @type Object * @example * // Get the value of the theme setting * tinyMCE.activeEditor.windowManager.alert("You are using the " + tinyMCE.activeEditor.settings.theme + " theme"); */ self.settings = settings = extend({ id : id, language : 'en', theme : 'advanced', skin : 'default', delta_width : 0, delta_height : 0, popup_css : '', plugins : '', document_base_url : tinymce.documentBaseURL, add_form_submit_trigger : TRUE, submit_patch : TRUE, add_unload_trigger : TRUE, convert_urls : TRUE, relative_urls : TRUE, remove_script_host : TRUE, table_inline_editing : false, object_resizing : TRUE, accessibility_focus : TRUE, doctype : tinymce.isIE6 ? '' : '', // Use old doctype on IE 6 to avoid horizontal scroll visual : TRUE, font_size_style_values : 'xx-small,x-small,small,medium,large,x-large,xx-large', font_size_legacy_values : 'xx-small,small,medium,large,x-large,xx-large,300%', // See: http://www.w3.org/TR/CSS2/fonts.html#propdef-font-size apply_source_formatting : TRUE, directionality : 'ltr', forced_root_block : 'p', hidden_input : TRUE, padd_empty_editor : TRUE, render_ui : TRUE, indentation : '30px', fix_table_elements : TRUE, inline_styles : TRUE, convert_fonts_to_spans : TRUE, indent : 'simple', indent_before : 'p,h1,h2,h3,h4,h5,h6,blockquote,div,title,style,pre,script,td,ul,li,area,table,thead,tfoot,tbody,tr,section,article,hgroup,aside,figure,option,optgroup,datalist', indent_after : 'p,h1,h2,h3,h4,h5,h6,blockquote,div,title,style,pre,script,td,ul,li,area,table,thead,tfoot,tbody,tr,section,article,hgroup,aside,figure,option,optgroup,datalist', validate : TRUE, entity_encoding : 'named', url_converter : self.convertURL, url_converter_scope : self, ie7_compat : TRUE }, settings); /** * Editor instance id, normally the same as the div/textarea that was replaced. * * @property id * @type String */ self.id = self.editorId = id; /** * State to force the editor to return false on a isDirty call. * * @property isNotDirty * @type Boolean * @example * function ajaxSave() { * var ed = tinyMCE.get('elm1'); * * // Save contents using some XHR call * alert(ed.getContent()); * * ed.isNotDirty = 1; // Force not dirty state * } */ self.isNotDirty = false; /** * Name/Value object containting plugin instances. * * @property plugins * @type Object * @example * // Execute a method inside a plugin directly * tinyMCE.activeEditor.plugins.someplugin.someMethod(); */ self.plugins = {}; /** * URI object to document configured for the TinyMCE instance. * * @property documentBaseURI * @type tinymce.util.URI * @example * // Get relative URL from the location of document_base_url * tinyMCE.activeEditor.documentBaseURI.toRelative('/somedir/somefile.htm'); * * // Get absolute URL from the location of document_base_url * tinyMCE.activeEditor.documentBaseURI.toAbsolute('somefile.htm'); */ self.documentBaseURI = new tinymce.util.URI(settings.document_base_url || tinymce.documentBaseURL, { base_uri : tinyMCE.baseURI }); /** * URI object to current document that holds the TinyMCE editor instance. * * @property baseURI * @type tinymce.util.URI * @example * // Get relative URL from the location of the API * tinyMCE.activeEditor.baseURI.toRelative('/somedir/somefile.htm'); * * // Get absolute URL from the location of the API * tinyMCE.activeEditor.baseURI.toAbsolute('somefile.htm'); */ self.baseURI = tinymce.baseURI; /** * Array with CSS files to load into the iframe. * * @property contentCSS * @type Array */ self.contentCSS = []; /** * Array of CSS styles to add to head of document when the editor loads. * * @property contentStyles * @type Array */ self.contentStyles = []; // Creates all events like onClick, onSetContent etc see Editor.Events.js for the actual logic self.setupEvents(); // Internal command handler objects self.execCommands = {}; self.queryStateCommands = {}; self.queryValueCommands = {}; // Call setup self.execCallback('setup', self); }, /** * Renderes the editor/adds it to the page. * * @method render */ render : function(nst) { var t = this, s = t.settings, id = t.id, sl = tinymce.ScriptLoader; // Page is not loaded yet, wait for it if (!Event.domLoaded) { Event.add(window, 'ready', function() { t.render(); }); return; } tinyMCE.settings = s; // Element not found, then skip initialization if (!t.getElement()) return; // Is a iPad/iPhone and not on iOS5, then skip initialization. We need to sniff // here since the browser says it has contentEditable support but there is no visible caret. if (tinymce.isIDevice && !tinymce.isIOS5) return; // Add hidden input for non input elements inside form elements if (!/TEXTAREA|INPUT/i.test(t.getElement().nodeName) && s.hidden_input && DOM.getParent(id, 'form')) DOM.insertAfter(DOM.create('input', {type : 'hidden', name : id}), id); // Hide target element early to prevent content flashing if (!s.content_editable) { t.orgVisibility = t.getElement().style.visibility; t.getElement().style.visibility = 'hidden'; } /** * Window manager reference, use this to open new windows and dialogs. * * @property windowManager * @type tinymce.WindowManager * @example * // Shows an alert message * tinyMCE.activeEditor.windowManager.alert('Hello world!'); * * // Opens a new dialog with the file.htm file and the size 320x240 * // It also adds a custom parameter this can be retrieved by using tinyMCEPopup.getWindowArg inside the dialog. * tinyMCE.activeEditor.windowManager.open({ * url : 'file.htm', * width : 320, * height : 240 * }, { * custom_param : 1 * }); */ if (tinymce.WindowManager) t.windowManager = new tinymce.WindowManager(t); if (s.encoding == 'xml') { t.onGetContent.add(function(ed, o) { if (o.save) o.content = DOM.encode(o.content); }); } if (s.add_form_submit_trigger) { t.onSubmit.addToTop(function() { if (t.initialized) { t.save(); t.isNotDirty = 1; } }); } if (s.add_unload_trigger) { t._beforeUnload = tinyMCE.onBeforeUnload.add(function() { if (t.initialized && !t.destroyed && !t.isHidden()) t.save({format : 'raw', no_events : true}); }); } tinymce.addUnload(t.destroy, t); if (s.submit_patch) { t.onBeforeRenderUI.add(function() { var n = t.getElement().form; if (!n) return; // Already patched if (n._mceOldSubmit) return; // Check page uses id="submit" or name="submit" for it's submit button if (!n.submit.nodeType && !n.submit.length) { t.formElement = n; n._mceOldSubmit = n.submit; n.submit = function() { // Save all instances tinymce.triggerSave(); t.isNotDirty = 1; return t.formElement._mceOldSubmit(t.formElement); }; } n = null; }); } // Load scripts function loadScripts() { if (s.language && s.language_load !== false) sl.add(tinymce.baseURL + '/langs/' + s.language + '.js'); if (s.theme && typeof s.theme != "function" && s.theme.charAt(0) != '-' && !ThemeManager.urls[s.theme]) ThemeManager.load(s.theme, 'themes/' + s.theme + '/editor_template' + tinymce.suffix + '.js'); each(explode(s.plugins), function(p) { if (p &&!PluginManager.urls[p]) { if (p.charAt(0) == '-') { p = p.substr(1, p.length); var dependencies = PluginManager.dependencies(p); each(dependencies, function(dep) { var defaultSettings = {prefix:'plugins/', resource: dep, suffix:'/editor_plugin' + tinymce.suffix + '.js'}; dep = PluginManager.createUrl(defaultSettings, dep); PluginManager.load(dep.resource, dep); }); } else { // Skip safari plugin, since it is removed as of 3.3b1 if (p == 'safari') { return; } PluginManager.load(p, {prefix:'plugins/', resource: p, suffix:'/editor_plugin' + tinymce.suffix + '.js'}); } } }); // Init when que is loaded sl.loadQueue(function() { if (!t.removed) t.init(); }); }; loadScripts(); }, /** * Initializes the editor this will be called automatically when * all plugins/themes and language packs are loaded by the rendered method. * This method will setup the iframe and create the theme and plugin instances. * * @method init */ init : function() { var n, t = this, s = t.settings, w, h, mh, e = t.getElement(), o, ti, u, bi, bc, re, i, initializedPlugins = []; tinymce.add(t); s.aria_label = s.aria_label || DOM.getAttrib(e, 'aria-label', t.getLang('aria.rich_text_area')); /** * Reference to the theme instance that was used to generate the UI. * * @property theme * @type tinymce.Theme * @example * // Executes a method on the theme directly * tinyMCE.activeEditor.theme.someMethod(); */ if (s.theme) { if (typeof s.theme != "function") { s.theme = s.theme.replace(/-/, ''); o = ThemeManager.get(s.theme); t.theme = new o(); if (t.theme.init) t.theme.init(t, ThemeManager.urls[s.theme] || tinymce.documentBaseURL.replace(/\/$/, '')); } else { t.theme = s.theme; } } function initPlugin(p) { var c = PluginManager.get(p), u = PluginManager.urls[p] || tinymce.documentBaseURL.replace(/\/$/, ''), po; if (c && tinymce.inArray(initializedPlugins,p) === -1) { each(PluginManager.dependencies(p), function(dep){ initPlugin(dep); }); po = new c(t, u); t.plugins[p] = po; if (po.init) { po.init(t, u); initializedPlugins.push(p); } } } // Create all plugins each(explode(s.plugins.replace(/\-/g, '')), initPlugin); // Setup popup CSS path(s) if (s.popup_css !== false) { if (s.popup_css) s.popup_css = t.documentBaseURI.toAbsolute(s.popup_css); else s.popup_css = t.baseURI.toAbsolute("themes/" + s.theme + "/skins/" + s.skin + "/dialog.css"); } if (s.popup_css_add) s.popup_css += ',' + t.documentBaseURI.toAbsolute(s.popup_css_add); /** * Control manager instance for the editor. Will enables you to create new UI elements and change their states etc. * * @property controlManager * @type tinymce.ControlManager * @example * // Disables the bold button * tinyMCE.activeEditor.controlManager.setDisabled('bold', true); */ t.controlManager = new tinymce.ControlManager(t); // Enables users to override the control factory t.onBeforeRenderUI.dispatch(t, t.controlManager); // Measure box if (s.render_ui && t.theme) { t.orgDisplay = e.style.display; if (typeof s.theme != "function") { w = s.width || e.style.width || e.offsetWidth; h = s.height || e.style.height || e.offsetHeight; mh = s.min_height || 100; re = /^[0-9\.]+(|px)$/i; if (re.test('' + w)) w = Math.max(parseInt(w, 10) + (o.deltaWidth || 0), 100); if (re.test('' + h)) h = Math.max(parseInt(h, 10) + (o.deltaHeight || 0), mh); // Render UI o = t.theme.renderUI({ targetNode : e, width : w, height : h, deltaWidth : s.delta_width, deltaHeight : s.delta_height }); // Resize editor DOM.setStyles(o.sizeContainer || o.editorContainer, { width : w, height : h }); h = (o.iframeHeight || h) + (typeof(h) == 'number' ? (o.deltaHeight || 0) : ''); if (h < mh) h = mh; } else { o = s.theme(t, e); // Convert element type to id:s if (o.editorContainer.nodeType) { o.editorContainer = o.editorContainer.id = o.editorContainer.id || t.id + "_parent"; } // Convert element type to id:s if (o.iframeContainer.nodeType) { o.iframeContainer = o.iframeContainer.id = o.iframeContainer.id || t.id + "_iframecontainer"; } // Use specified iframe height or the targets offsetHeight h = o.iframeHeight || e.offsetHeight; // Store away the selection when it's changed to it can be restored later with a editor.focus() call if (isIE) { t.onInit.add(function(ed) { ed.dom.bind(ed.getBody(), 'beforedeactivate keydown keyup', function() { ed.bookmark = ed.selection.getBookmark(1); }); }); t.onNodeChange.add(function(ed) { if (document.activeElement.id == ed.id + "_ifr") { ed.bookmark = ed.selection.getBookmark(1); } }); } } t.editorContainer = o.editorContainer; } // Load specified content CSS last if (s.content_css) { each(explode(s.content_css), function(u) { t.contentCSS.push(t.documentBaseURI.toAbsolute(u)); }); } // Load specified content CSS last if (s.content_style) { t.contentStyles.push(s.content_style); } // Content editable mode ends here if (s.content_editable) { e = n = o = null; // Fix IE leak return t.initContentBody(); } // User specified a document.domain value if (document.domain && location.hostname != document.domain) tinymce.relaxedDomain = document.domain; t.iframeHTML = s.doctype + '
'; // We only need to override paths if we have to // IE has a bug where it remove site absolute urls to relative ones if this is specified if (s.document_base_url != tinymce.documentBaseURL) t.iframeHTML += ']*>( | |\s|\u00a0|)<\/p>[\r\n]*|
[\r\n]*)$/, '');
});
}
self.load({initial : true, format : 'html'});
self.startContent = self.getContent({format : 'raw'});
/**
* Is set to true after the editor instance has been initialized
*
* @property initialized
* @type Boolean
* @example
* function isEditorInitialized(editor) {
* return editor && editor.initialized;
* }
*/
self.initialized = true;
self.onInit.dispatch(self);
self.execCallback('setupcontent_callback', self.id, body, doc);
self.execCallback('init_instance_callback', self);
self.focus(true);
self.nodeChanged({initial : true});
// Add editor specific CSS styles
if (self.contentStyles.length > 0) {
contentCssText = '';
each(self.contentStyles, function(style) {
contentCssText += style + "\r\n";
});
self.dom.addStyle(contentCssText);
}
// Load specified content CSS last
each(self.contentCSS, function(url) {
self.dom.loadCSS(url);
});
// Handle auto focus
if (settings.auto_focus) {
setTimeout(function () {
var ed = tinymce.get(settings.auto_focus);
ed.selection.select(ed.getBody(), 1);
ed.selection.collapse(1);
ed.getBody().focus();
ed.getWin().focus();
}, 100);
}
// Clean up references for IE
targetElm = doc = body = null;
},
/**
* Focuses/activates the editor. This will set this editor as the activeEditor in the tinymce collection
* it will also place DOM focus inside the editor.
*
* @method focus
* @param {Boolean} skip_focus Skip DOM focus. Just set is as the active editor.
*/
focus : function(skip_focus) {
var oed, self = this, selection = self.selection, contentEditable = self.settings.content_editable, ieRng, controlElm, doc = self.getDoc(), body;
if (!skip_focus) {
if (self.bookmark) {
selection.moveToBookmark(self.bookmark);
self.bookmark = null;
}
// Get selected control element
ieRng = selection.getRng();
if (ieRng.item) {
controlElm = ieRng.item(0);
}
self._refreshContentEditable();
// Focus the window iframe
if (!contentEditable) {
self.getWin().focus();
}
// Focus the body as well since it's contentEditable
if (tinymce.isGecko || contentEditable) {
body = self.getBody();
// Check for setActive since it doesn't scroll to the element
if (body.setActive && ! tinymce.isIE11) {
body.setActive();
} else {
body.focus();
}
if (contentEditable) {
selection.normalize();
}
}
// Restore selected control element
// This is needed when for example an image is selected within a
// layer a call to focus will then remove the control selection
if (controlElm && controlElm.ownerDocument == doc) {
ieRng = doc.body.createControlRange();
ieRng.addElement(controlElm);
ieRng.select();
}
}
if (tinymce.activeEditor != self) {
if ((oed = tinymce.activeEditor) != null)
oed.onDeactivate.dispatch(oed, self);
self.onActivate.dispatch(self, oed);
}
tinymce._setActive(self);
},
/**
* Executes a legacy callback. This method is useful to call old 2.x option callbacks.
* There new event model is a better way to add callback so this method might be removed in the future.
*
* @method execCallback
* @param {String} n Name of the callback to execute.
* @return {Object} Return value passed from callback function.
*/
execCallback : function(n) {
var t = this, f = t.settings[n], s;
if (!f)
return;
// Look through lookup
if (t.callbackLookup && (s = t.callbackLookup[n])) {
f = s.func;
s = s.scope;
}
if (is(f, 'string')) {
s = f.replace(/\.\w+$/, '');
s = s ? tinymce.resolve(s) : 0;
f = tinymce.resolve(f);
t.callbackLookup = t.callbackLookup || {};
t.callbackLookup[n] = {func : f, scope : s};
}
return f.apply(s || t, Array.prototype.slice.call(arguments, 1));
},
/**
* Translates the specified string by replacing variables with language pack items it will also check if there is
* a key mathcin the input.
*
* @method translate
* @param {String} s String to translate by the language pack data.
* @return {String} Translated string.
*/
translate : function(s) {
var c = this.settings.language || 'en', i18n = tinymce.i18n;
if (!s)
return '';
return i18n[c + '.' + s] || s.replace(/\{\#([^\}]+)\}/g, function(a, b) {
return i18n[c + '.' + b] || '{#' + b + '}';
});
},
/**
* Returns a language pack item by name/key.
*
* @method getLang
* @param {String} n Name/key to get from the language pack.
* @param {String} dv Optional default value to retrive.
*/
getLang : function(n, dv) {
return tinymce.i18n[(this.settings.language || 'en') + '.' + n] || (is(dv) ? dv : '{#' + n + '}');
},
/**
* Returns a configuration parameter by name.
*
* @method getParam
* @param {String} n Configruation parameter to retrive.
* @param {String} dv Optional default value to return.
* @param {String} ty Optional type parameter.
* @return {String} Configuration parameter value or default value.
* @example
* // Returns a specific config value from the currently active editor
* var someval = tinyMCE.activeEditor.getParam('myvalue');
*
* // Returns a specific config value from a specific editor instance by id
* var someval2 = tinyMCE.get('my_editor').getParam('myvalue');
*/
getParam : function(n, dv, ty) {
var tr = tinymce.trim, v = is(this.settings[n]) ? this.settings[n] : dv, o;
if (ty === 'hash') {
o = {};
if (is(v, 'string')) {
each(v.indexOf('=') > 0 ? v.split(/[;,](?![^=;,]*(?:[;,]|$))/) : v.split(','), function(v) {
v = v.split('=');
if (v.length > 1)
o[tr(v[0])] = tr(v[1]);
else
o[tr(v[0])] = tr(v);
});
} else
o = v;
return o;
}
return v;
},
/**
* Distpaches out a onNodeChange event to all observers. This method should be called when you
* need to update the UI states or element path etc.
*
* @method nodeChanged
* @param {Object} o Optional object to pass along for the node changed event.
*/
nodeChanged : function(o) {
var self = this, selection = self.selection, node;
// Fix for bug #1896577 it seems that this can not be fired while the editor is loading
if (self.initialized) {
o = o || {};
// Get start node
node = selection.getStart() || self.getBody();
node = isIE && node.ownerDocument != self.getDoc() ? self.getBody() : node; // Fix for IE initial state
// Get parents and add them to object
o.parents = [];
self.dom.getParent(node, function(node) {
if (node.nodeName == 'BODY')
return true;
o.parents.push(node);
});
self.onNodeChange.dispatch(
self,
o ? o.controlManager || self.controlManager : self.controlManager,
node,
selection.isCollapsed(),
o
);
}
},
/**
* Adds a button that later gets created by the ControlManager. This is a shorter and easier method
* of adding buttons without the need to deal with the ControlManager directly. But it's also less
* powerfull if you need more control use the ControlManagers factory methods instead.
*
* @method addButton
* @param {String} name Button name to add.
* @param {Object} settings Settings object with title, cmd etc.
* @example
* // Adds a custom button to the editor and when a user clicks the button it will open
* // an alert box with the selected contents as plain text.
* tinyMCE.init({
* ...
*
* theme_advanced_buttons1 : 'example,..'
*
* setup : function(ed) {
* // Register example button
* ed.addButton('example', {
* title : 'example.desc',
* image : '../jscripts/tiny_mce/plugins/example/img/example.gif',
* onclick : function() {
* ed.windowManager.alert('Hello world!! Selection: ' + ed.selection.getContent({format : 'text'}));
* }
* });
* }
* });
*/
addButton : function(name, settings) {
var self = this;
self.buttons = self.buttons || {};
self.buttons[name] = settings;
},
/**
* Adds a custom command to the editor, you can also override existing commands with this method.
* The command that you add can be executed with execCommand.
*
* @method addCommand
* @param {String} name Command name to add/override.
* @param {addCommandCallback} callback Function to execute when the command occurs.
* @param {Object} scope Optional scope to execute the function in.
* @example
* // Adds a custom command that later can be executed using execCommand
* tinyMCE.init({
* ...
*
* setup : function(ed) {
* // Register example command
* ed.addCommand('mycommand', function(ui, v) {
* ed.windowManager.alert('Hello world!! Selection: ' + ed.selection.getContent({format : 'text'}));
* });
* }
* });
*/
addCommand : function(name, callback, scope) {
/**
* Callback function that gets called when a command is executed.
*
* @callback addCommandCallback
* @param {Boolean} ui Display UI state true/false.
* @param {Object} value Optional value for command.
* @return {Boolean} True/false state if the command was handled or not.
*/
this.execCommands[name] = {func : callback, scope : scope || this};
},
/**
* Adds a custom query state command to the editor, you can also override existing commands with this method.
* The command that you add can be executed with queryCommandState function.
*
* @method addQueryStateHandler
* @param {String} name Command name to add/override.
* @param {addQueryStateHandlerCallback} callback Function to execute when the command state retrival occurs.
* @param {Object} scope Optional scope to execute the function in.
*/
addQueryStateHandler : function(name, callback, scope) {
/**
* Callback function that gets called when a queryCommandState is executed.
*
* @callback addQueryStateHandlerCallback
* @return {Boolean} True/false state if the command is enabled or not like is it bold.
*/
this.queryStateCommands[name] = {func : callback, scope : scope || this};
},
/**
* Adds a custom query value command to the editor, you can also override existing commands with this method.
* The command that you add can be executed with queryCommandValue function.
*
* @method addQueryValueHandler
* @param {String} name Command name to add/override.
* @param {addQueryValueHandlerCallback} callback Function to execute when the command value retrival occurs.
* @param {Object} scope Optional scope to execute the function in.
*/
addQueryValueHandler : function(name, callback, scope) {
/**
* Callback function that gets called when a queryCommandValue is executed.
*
* @callback addQueryValueHandlerCallback
* @return {Object} Value of the command or undefined.
*/
this.queryValueCommands[name] = {func : callback, scope : scope || this};
},
/**
* Adds a keyboard shortcut for some command or function.
*
* @method addShortcut
* @param {String} pa Shortcut pattern. Like for example: ctrl+alt+o.
* @param {String} desc Text description for the command.
* @param {String/Function} cmd_func Command name string or function to execute when the key is pressed.
* @param {Object} sc Optional scope to execute the function in.
* @return {Boolean} true/false state if the shortcut was added or not.
*/
addShortcut : function(pa, desc, cmd_func, sc) {
var t = this, c;
if (t.settings.custom_shortcuts === false)
return false;
t.shortcuts = t.shortcuts || {};
if (is(cmd_func, 'string')) {
c = cmd_func;
cmd_func = function() {
t.execCommand(c, false, null);
};
}
if (is(cmd_func, 'object')) {
c = cmd_func;
cmd_func = function() {
t.execCommand(c[0], c[1], c[2]);
};
}
each(explode(pa), function(pa) {
var o = {
func : cmd_func,
scope : sc || this,
desc : t.translate(desc),
alt : false,
ctrl : false,
shift : false
};
each(explode(pa, '+'), function(v) {
switch (v) {
case 'alt':
case 'ctrl':
case 'shift':
o[v] = true;
break;
default:
o.charCode = v.charCodeAt(0);
o.keyCode = v.toUpperCase().charCodeAt(0);
}
});
t.shortcuts[(o.ctrl ? 'ctrl' : '') + ',' + (o.alt ? 'alt' : '') + ',' + (o.shift ? 'shift' : '') + ',' + o.keyCode] = o;
});
return true;
},
/**
* Executes a command on the current instance. These commands can be TinyMCE internal commands prefixed with "mce" or
* they can be build in browser commands such as "Bold". A compleate list of browser commands is available on MSDN or Mozilla.org.
* This function will dispatch the execCommand function on each plugin, theme or the execcommand_callback option if none of these
* return true it will handle the command as a internal browser command.
*
* @method execCommand
* @param {String} cmd Command name to execute, for example mceLink or Bold.
* @param {Boolean} ui True/false state if a UI (dialog) should be presented or not.
* @param {mixed} val Optional command value, this can be anything.
* @param {Object} a Optional arguments object.
* @return {Boolean} True/false if the command was executed or not.
*/
execCommand : function(cmd, ui, val, a) {
var t = this, s = 0, o, st;
if (!/^(mceAddUndoLevel|mceEndUndoLevel|mceBeginUndoLevel|mceRepaint|SelectAll)$/.test(cmd) && (!a || !a.skip_focus))
t.focus();
a = extend({}, a);
t.onBeforeExecCommand.dispatch(t, cmd, ui, val, a);
if (a.terminate)
return false;
// Command callback
if (t.execCallback('execcommand_callback', t.id, t.selection.getNode(), cmd, ui, val)) {
t.onExecCommand.dispatch(t, cmd, ui, val, a);
return true;
}
// Registred commands
if (o = t.execCommands[cmd]) {
st = o.func.call(o.scope, ui, val);
// Fall through on true
if (st !== true) {
t.onExecCommand.dispatch(t, cmd, ui, val, a);
return st;
}
}
// Plugin commands
each(t.plugins, function(p) {
if (p.execCommand && p.execCommand(cmd, ui, val)) {
t.onExecCommand.dispatch(t, cmd, ui, val, a);
s = 1;
return false;
}
});
if (s)
return true;
// Theme commands
if (t.theme && t.theme.execCommand && t.theme.execCommand(cmd, ui, val)) {
t.onExecCommand.dispatch(t, cmd, ui, val, a);
return true;
}
// Editor commands
if (t.editorCommands.execCommand(cmd, ui, val)) {
t.onExecCommand.dispatch(t, cmd, ui, val, a);
return true;
}
// Browser commands
t.getDoc().execCommand(cmd, ui, val);
t.onExecCommand.dispatch(t, cmd, ui, val, a);
},
/**
* Returns a command specific state, for example if bold is enabled or not.
*
* @method queryCommandState
* @param {string} cmd Command to query state from.
* @return {Boolean} Command specific state, for example if bold is enabled or not.
*/
queryCommandState : function(cmd) {
var t = this, o, s;
// Is hidden then return undefined
if (t._isHidden())
return;
// Registred commands
if (o = t.queryStateCommands[cmd]) {
s = o.func.call(o.scope);
// Fall though on true
if (s !== true)
return s;
}
// Registred commands
o = t.editorCommands.queryCommandState(cmd);
if (o !== -1)
return o;
// Browser commands
try {
return this.getDoc().queryCommandState(cmd);
} catch (ex) {
// Fails sometimes see bug: 1896577
}
},
/**
* Returns a command specific value, for example the current font size.
*
* @method queryCommandValue
* @param {string} c Command to query value from.
* @return {Object} Command specific value, for example the current font size.
*/
queryCommandValue : function(c) {
var t = this, o, s;
// Is hidden then return undefined
if (t._isHidden())
return;
// Registred commands
if (o = t.queryValueCommands[c]) {
s = o.func.call(o.scope);
// Fall though on true
if (s !== true)
return s;
}
// Registred commands
o = t.editorCommands.queryCommandValue(c);
if (is(o))
return o;
// Browser commands
try {
return this.getDoc().queryCommandValue(c);
} catch (ex) {
// Fails sometimes see bug: 1896577
}
},
/**
* Shows the editor and hides any textarea/div that the editor is supposed to replace.
*
* @method show
*/
show : function() {
var self = this;
DOM.show(self.getContainer());
DOM.hide(self.id);
self.load();
},
/**
* Hides the editor and shows any textarea/div that the editor is supposed to replace.
*
* @method hide
*/
hide : function() {
var self = this, doc = self.getDoc();
// Fixed bug where IE has a blinking cursor left from the editor
if (isIE && doc)
doc.execCommand('SelectAll');
// We must save before we hide so Safari doesn't crash
self.save();
// defer the call to hide to prevent an IE9 crash #4921
DOM.hide(self.getContainer());
DOM.setStyle(self.id, 'display', self.orgDisplay);
},
/**
* Returns true/false if the editor is hidden or not.
*
* @method isHidden
* @return {Boolean} True/false if the editor is hidden or not.
*/
isHidden : function() {
return !DOM.isHidden(this.id);
},
/**
* Sets the progress state, this will display a throbber/progess for the editor.
* This is ideal for asycronous operations like an AJAX save call.
*
* @method setProgressState
* @param {Boolean} b Boolean state if the progress should be shown or hidden.
* @param {Number} ti Optional time to wait before the progress gets shown.
* @param {Object} o Optional object to pass to the progress observers.
* @return {Boolean} Same as the input state.
* @example
* // Show progress for the active editor
* tinyMCE.activeEditor.setProgressState(true);
*
* // Hide progress for the active editor
* tinyMCE.activeEditor.setProgressState(false);
*
* // Show progress after 3 seconds
* tinyMCE.activeEditor.setProgressState(true, 3000);
*/
setProgressState : function(b, ti, o) {
this.onSetProgressState.dispatch(this, b, ti, o);
return b;
},
/**
* Loads contents from the textarea or div element that got converted into an editor instance.
* This method will move the contents from that textarea or div into the editor by using setContent
* so all events etc that method has will get dispatched as well.
*
* @method load
* @param {Object} o Optional content object, this gets passed around through the whole load process.
* @return {String} HTML string that got set into the editor.
*/
load : function(o) {
var t = this, e = t.getElement(), h;
if (e) {
o = o || {};
o.load = true;
// Double encode existing entities in the value
h = t.setContent(is(e.value) ? e.value : e.innerHTML, o);
o.element = e;
if (!o.no_events)
t.onLoadContent.dispatch(t, o);
o.element = e = null;
return h;
}
},
/**
* Saves the contents from a editor out to the textarea or div element that got converted into an editor instance.
* This method will move the HTML contents from the editor into that textarea or div by getContent
* so all events etc that method has will get dispatched as well.
*
* @method save
* @param {Object} o Optional content object, this gets passed around through the whole save process.
* @return {String} HTML string that got set into the textarea/div.
*/
save : function(o) {
var t = this, e = t.getElement(), h, f;
if (!e || !t.initialized)
return;
o = o || {};
o.save = true;
o.element = e;
h = o.content = t.getContent(o);
if (!o.no_events)
t.onSaveContent.dispatch(t, o);
h = o.content;
if (!/TEXTAREA|INPUT/i.test(e.nodeName)) {
e.innerHTML = h;
// Update hidden form element
if (f = DOM.getParent(t.id, 'form')) {
each(f.elements, function(e) {
if (e.name == t.id) {
e.value = h;
return false;
}
});
}
} else
e.value = h;
o.element = e = null;
return h;
},
/**
* Sets the specified content to the editor instance, this will cleanup the content before it gets set using
* the different cleanup rules options.
*
* @method setContent
* @param {String} content Content to set to editor, normally HTML contents but can be other formats as well.
* @param {Object} args Optional content object, this gets passed around through the whole set process.
* @return {String} HTML string that got set into the editor.
* @example
* // Sets the HTML contents of the activeEditor editor
* tinyMCE.activeEditor.setContent('some html');
*
* // Sets the raw contents of the activeEditor editor
* tinyMCE.activeEditor.setContent('some html', {format : 'raw'});
*
* // Sets the content of a specific editor (my_editor in this example)
* tinyMCE.get('my_editor').setContent(data);
*
* // Sets the bbcode contents of the activeEditor editor if the bbcode plugin was added
* tinyMCE.activeEditor.setContent('[b]some[/b] html', {format : 'bbcode'});
*/
setContent : function(content, args) {
var self = this, rootNode, body = self.getBody(), forcedRootBlockName;
// Setup args object
args = args || {};
args.format = args.format || 'html';
args.set = true;
args.content = content;
// Do preprocessing
if (!args.no_events)
self.onBeforeSetContent.dispatch(self, args);
content = args.content;
// Padd empty content in Gecko and Safari. Commands will otherwise fail on the content
// It will also be impossible to place the caret in the editor unless there is a BR element present
if (!tinymce.isIE && (content.length === 0 || /^\s+$/.test(content))) {
forcedRootBlockName = self.settings.forced_root_block;
if (forcedRootBlockName)
content = '<' + forcedRootBlockName + '>
' + forcedRootBlockName + '>';
else
content = '
';
body.innerHTML = content;
self.selection.select(body, true);
self.selection.collapse(true);
return;
}
// Parse and serialize the html
if (args.format !== 'raw') {
content = new tinymce.html.Serializer({}, self.schema).serialize(
self.parser.parse(content)
);
}
// Set the new cleaned contents to the editor
args.content = tinymce.trim(content);
self.dom.setHTML(body, args.content);
// Do post processing
if (!args.no_events)
self.onSetContent.dispatch(self, args);
// Don't normalize selection if the focused element isn't the body in content editable mode since it will steal focus otherwise
if (!self.settings.content_editable || document.activeElement === self.getBody()) {
self.selection.normalize();
}
return args.content;
},
/**
* Gets the content from the editor instance, this will cleanup the content before it gets returned using
* the different cleanup rules options.
*
* @method getContent
* @param {Object} args Optional content object, this gets passed around through the whole get process.
* @return {String} Cleaned content string, normally HTML contents.
* @example
* // Get the HTML contents of the currently active editor
* console.debug(tinyMCE.activeEditor.getContent());
*
* // Get the raw contents of the currently active editor
* tinyMCE.activeEditor.getContent({format : 'raw'});
*
* // Get content of a specific editor:
* tinyMCE.get('content id').getContent()
*/
getContent : function(args) {
var self = this, content, body = self.getBody();
// Setup args object
args = args || {};
args.format = args.format || 'html';
args.get = true;
args.getInner = true;
// Do preprocessing
if (!args.no_events)
self.onBeforeGetContent.dispatch(self, args);
// Get raw contents or by default the cleaned contents
if (args.format == 'raw')
content = body.innerHTML;
else if (args.format == 'text')
content = body.innerText || body.textContent;
else
content = self.serializer.serialize(body, args);
// Trim whitespace in beginning/end of HTML
if (args.format != 'text') {
args.content = tinymce.trim(content);
} else {
args.content = content;
}
// Do post processing
if (!args.no_events)
self.onGetContent.dispatch(self, args);
return args.content;
},
/**
* Returns true/false if the editor is dirty or not. It will get dirty if the user has made modifications to the contents.
*
* @method isDirty
* @return {Boolean} True/false if the editor is dirty or not. It will get dirty if the user has made modifications to the contents.
* @example
* if (tinyMCE.activeEditor.isDirty())
* alert("You must save your contents.");
*/
isDirty : function() {
var self = this;
return tinymce.trim(self.startContent) != tinymce.trim(self.getContent({format : 'raw', no_events : 1})) && !self.isNotDirty;
},
/**
* Returns the editors container element. The container element wrappes in
* all the elements added to the page for the editor. Such as UI, iframe etc.
*
* @method getContainer
* @return {Element} HTML DOM element for the editor container.
*/
getContainer : function() {
var self = this;
if (!self.container)
self.container = DOM.get(self.editorContainer || self.id + '_parent');
return self.container;
},
/**
* Returns the editors content area container element. The this element is the one who
* holds the iframe or the editable element.
*
* @method getContentAreaContainer
* @return {Element} HTML DOM element for the editor area container.
*/
getContentAreaContainer : function() {
return this.contentAreaContainer;
},
/**
* Returns the target element/textarea that got replaced with a TinyMCE editor instance.
*
* @method getElement
* @return {Element} HTML DOM element for the replaced element.
*/
getElement : function() {
return DOM.get(this.settings.content_element || this.id);
},
/**
* Returns the iframes window object.
*
* @method getWin
* @return {Window} Iframe DOM window object.
*/
getWin : function() {
var self = this, elm;
if (!self.contentWindow) {
elm = DOM.get(self.id + "_ifr");
if (elm)
self.contentWindow = elm.contentWindow;
}
return self.contentWindow;
},
/**
* Returns the iframes document object.
*
* @method getDoc
* @return {Document} Iframe DOM document object.
*/
getDoc : function() {
var self = this, win;
if (!self.contentDocument) {
win = self.getWin();
if (win)
self.contentDocument = win.document;
}
return self.contentDocument;
},
/**
* Returns the iframes body element.
*
* @method getBody
* @return {Element} Iframe body element.
*/
getBody : function() {
return this.bodyElement || this.getDoc().body;
},
/**
* URL converter function this gets executed each time a user adds an img, a or
* any other element that has a URL in it. This will be called both by the DOM and HTML
* manipulation functions.
*
* @method convertURL
* @param {string} url URL to convert.
* @param {string} name Attribute name src, href etc.
* @param {string/HTMLElement} elm Tag name or HTML DOM element depending on HTML or DOM insert.
* @return {string} Converted URL string.
*/
convertURL : function(url, name, elm) {
var self = this, settings = self.settings;
// Use callback instead
if (settings.urlconverter_callback)
return self.execCallback('urlconverter_callback', url, elm, true, name);
// Don't convert link href since thats the CSS files that gets loaded into the editor also skip local file URLs
if (!settings.convert_urls || (elm && elm.nodeName == 'LINK') || url.indexOf('file:') === 0)
return url;
// Convert to relative
if (settings.relative_urls)
return self.documentBaseURI.toRelative(url);
// Convert to absolute
url = self.documentBaseURI.toAbsolute(url, settings.remove_script_host);
return url;
},
/**
* Adds visual aid for tables, anchors etc so they can be more easily edited inside the editor.
*
* @method addVisual
* @param {Element} elm Optional root element to loop though to find tables etc that needs the visual aid.
*/
addVisual : function(elm) {
var self = this, settings = self.settings, dom = self.dom, cls;
elm = elm || self.getBody();
if (!is(self.hasVisual))
self.hasVisual = settings.visual;
each(dom.select('table,a', elm), function(elm) {
var value;
switch (elm.nodeName) {
case 'TABLE':
cls = settings.visual_table_class || 'mceItemTable';
value = dom.getAttrib(elm, 'border');
if (!value || value == '0') {
if (self.hasVisual)
dom.addClass(elm, cls);
else
dom.removeClass(elm, cls);
}
return;
case 'A':
if (!dom.getAttrib(elm, 'href', false)) {
value = dom.getAttrib(elm, 'name') || elm.id;
cls = 'mceItemAnchor';
if (value) {
if (self.hasVisual)
dom.addClass(elm, cls);
else
dom.removeClass(elm, cls);
}
}
return;
}
});
self.onVisualAid.dispatch(self, elm, self.hasVisual);
},
/**
* Removes the editor from the dom and tinymce collection.
*
* @method remove
*/
remove : function() {
var self = this, elm = self.getContainer(), doc = self.getDoc();
if (!self.removed) {
self.removed = 1; // Cancels post remove event execution
// Fixed bug where IE has a blinking cursor left from the editor
if (isIE && doc)
doc.execCommand('SelectAll');
// We must save before we hide so Safari doesn't crash
self.save();
DOM.setStyle(self.id, 'display', self.orgDisplay);
// Don't clear the window or document if content editable
// is enabled since other instances might still be present
if (!self.settings.content_editable) {
Event.unbind(self.getWin());
Event.unbind(self.getDoc());
}
Event.unbind(self.getBody());
Event.clear(elm);
self.execCallback('remove_instance_callback', self);
self.onRemove.dispatch(self);
// Clear all execCommand listeners this is required to avoid errors if the editor was removed inside another command
self.onExecCommand.listeners = [];
tinymce.remove(self);
DOM.remove(elm);
}
},
/**
* Destroys the editor instance by removing all events, element references or other resources
* that could leak memory. This method will be called automatically when the page is unloaded
* but you can also call it directly if you know what you are doing.
*
* @method destroy
* @param {Boolean} s Optional state if the destroy is an automatic destroy or user called one.
*/
destroy : function(s) {
var t = this;
// One time is enough
if (t.destroyed)
return;
// We must unbind on Gecko since it would otherwise produce the pesky "attempt to run compile-and-go script on a cleared scope" message
if (isGecko) {
Event.unbind(t.getDoc());
Event.unbind(t.getWin());
Event.unbind(t.getBody());
}
if (!s) {
tinymce.removeUnload(t.destroy);
tinyMCE.onBeforeUnload.remove(t._beforeUnload);
// Manual destroy
if (t.theme && t.theme.destroy)
t.theme.destroy();
// Destroy controls, selection and dom
t.controlManager.destroy();
t.selection.destroy();
t.dom.destroy();
}
if (t.formElement) {
t.formElement.submit = t.formElement._mceOldSubmit;
t.formElement._mceOldSubmit = null;
}
t.contentAreaContainer = t.formElement = t.container = t.settings.content_element = t.bodyElement = t.contentDocument = t.contentWindow = null;
if (t.selection)
t.selection = t.selection.win = t.selection.dom = t.selection.dom.doc = null;
t.destroyed = 1;
},
// Internal functions
_refreshContentEditable : function() {
var self = this, body, parent;
// Check if the editor was hidden and the re-initalize contentEditable mode by removing and adding the body again
if (self._isHidden()) {
body = self.getBody();
parent = body.parentNode;
parent.removeChild(body);
parent.appendChild(body);
body.focus();
}
},
_isHidden : function() {
var s;
if (!isGecko)
return 0;
// Weird, wheres that cursor selection?
s = this.selection.getSel();
return (!s || !s.rangeCount || s.rangeCount === 0);
}
});
})(tinymce);